Augment Slot Upgrade Mhw

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Last updated on November 20th, 2019

  1. Augment Slot Upgrade Mhw Shara
  2. Augment Slot Upgrade Mhw Software
  3. Augment Slot Upgrade Mhw Guide
  4. Augment Slot Upgrade Mhw Xp
  5. Slot Upgrade Augment Mhw Iceborne

Monster Hunter World Iceborne has re-worked the Augment System for weapons. In this guide I will go over the Augment System along with the required materials.

Monster Hunter World Iceborne Augment System Guide

Back in Monster Hunter World, a weapon could be augmented a set amount of times depending on its rarity. Each augment type was weighted the same. In Iceborne, each augment type has a different “weight” or cost assigned to them and each weapon’s socket number is based on rarity. Below you will find each Augment‘s, sockets, costs and limits.

Slot-based augment This is the normal augmenting method for Iceborne and requires you to use a weapon’s built-in slots in order to perform upgrades. Instead of using Streamstones, you now use. A very straight forward process, augmenting an armor will let you upgrade the armor more than its initial upgrade limit. Meaning, you can upgrade it more for additional defense. You can’t augment an armor that hasn’t reached it upgrade limit yet tho. Rarity 6 weapons will have 3 augmentation slots and will require 1 Warrior's Streamstone for each, along with some other materials. Rarity 7 has 2 slots and requires 2 Warrior's Streamstones per slot.

You can also add a slot to the weapon, but only one Awaken Slot Upgrade can be added. If you want another slot upgrade, go for the normal Augmentation. The Awaken weapon can also gain potential level if you use it during the Saffi’jiiva Siege. If you already had a decent weapon, make sure to bring it in the Siege! Summary Storage Augmentation is a Constructed Technology and one of the starship expansion modules. It provides a one-slot upgrade.

Yellow Text means that it was added in the Rajang update.

Augment’s Socket Usage & Benefit

  • Attack
    • 1st Attack Augment takes 3 sockets
    • 2nd Attack Augment takes 2 sockets
    • 3rd Attack Augment takes 2 sockets
    • 4th Attack Augment takes 2 sockets
    • Each Attack Augment provides 5 true raw to the weapon
  • Affinity
    • Each Affinity Augment takes 2 sockets
    • 1st Affinity Augment provides 10% Affinity to weapon
    • 2nd Affinity Augment provides 5% Affinity to weapon
    • 3rd Affinity Augment provides 5% Affinity to weapon
    • 4th Affinity Augment provides 5% Affinity to weapon
  • Defense
    • 1st Defense Augment takes 1 socket and provides 15 extra defense along with a % chance to lessen damage taken
    • 2nd Defense Augment takes 1 socket and provides 10 extra defense along with a % chance to lessen damage taken
    • 3rd Defense Augment takes 1 socket and provides 10 extra defense along with a % chance to lessen damage taken
    • 4th Defense Augment takes 2 sockets and provides 15 extra defense along with a % chance to lessen damage taken
  • (Decoration) Slot
    • 1st (Decoration) Slot Augment takes 3 sockets and provides 1 level 1 Decoration slot.
    • 2nd (Decoration) Slot Augment takes 3 sockets and upgrades the previous level 1 Decoration slot into a level 2 Decoration slot.
    • 3rd (Decoration) Slot Augment takes 1 socket and upgrades the previous level 2 Decoration slot into a level 3 Decoration slot.
    • 4th (Decoration) Slot Augment takes 1 socket and upgrades the previous level 3 Decoration slot into a level 4 Decoration slot.
  • Health
    • 1st Health Augment takes 3 sockets and recovers a tiny bit of health in proportion to damage dealt to an enemy
    • 2nd Health Augment takes 2 sockets and recovers a bit of health in proportion to damage dealt to an enemy
    • 3rd Health Augment takes 2 sockets and recovers health in proportion to damage dealt to an enemy
    • 4th Health Augment takes 2 sockets and recovers a lot of health in proportion to damage dealt to an enemy
  • Element/Status Effect Up
    • 1st Element/Status Effect Up Augment takes 1 socket and increases the weapon’s element by 30
    • 2nd Element/Status Effect Up Augment takes 2 socket and increases the weapon’s element by 30
    • 3rd Element/Status Effect Up Augment takes 2 socket and increases the weapon’s element by 30
    • 4th Element/Status Effect Up Augment takes 2 socket and increases the weapon’s element by 30

Rarity 10 Augment’s Costs in Iceborne

Sockets’ Limits & Costs

Starts at 5 sockets can be augmented to 7

  • 3 Spiritvein Slogbone
  • 3 Fierce Dragonvein Bone
  • 3 Tempered Great Horn

Previous limit of 7 sockets can now be augmented to 9

  • 1 Spiritvein Gem
  • 3 Spiritvein Solidbone
  • 3 Tempered Glimmerpelt

Attack’s Limits & Costs

  • 1st Attack Augment
    • 9 Flickering Flamepelt
    • 3 Fierce Dragonvein Bone
    • 5 Wasteland Cragbone
  • 2nd Attack Augment
    • 7 Twisted Temperhorn
    • 5 Crackling Thunderpelt
    • 3 Dragonvein Solidbone
    • 3 Tempered Cragbone
  • 3rd Attack Augment
    • 7 Tempered Jaw
    • 3 Tempered Red Scale
    • 3 Spiritvein Solidbone
    • 1 Guiding Wasteland Dragonbone
  • 4th Attack Augment
    • 7 Tempered Glimmerpelt
    • 5 Heavy Jaw
    • 3 Spiritvein Solidbone
    • 5 Simmering Wildbone

Affinity’s Limits & Costs

  • 1st Affinity Augment
    • 9 Colorful Plume
    • 3 Fierce Dragonvein Bone
    • 3 Decayed Crystal
  • 2nd Affinity Augment
    • 9 Stormcall Steelwing
    • 5 Assassin Cutwing
    • 3 Dragonvein Solidbone
    • 5 Forest Crystal
  • 3rd Affinity Augment
    • 7 Tempered Cutwing
    • 3 Tempered Cathode
    • 3 Spiritvein Solidbone
    • 3 Prosperous Crystal
  • 4th Affinity Augment
    • 7 Tempered Blastscale
    • 5 Incandscent Magmafin
    • 3 Spiritvein Solidbone
    • 5 Magma Crystal

Defense’s Limits & Costs

  • 1st Defense Augment
    • 9 Rugged Mane
    • 3 Fierce Dragonvein Bone
    • 3 Mossy Greatbone
  • 2nd Defense Augment
    • 9 Fragrant Poison Sac
    • 3 Fierce Dragonvein Bone
    • 5 Woodland Greatbone
  • 3rd Defense Augment
    • 9 Obsidian Fur
    • 3 Fierce Dragonvein Bone
    • 3 Slumbering Greatbone
  • 4th Defense Augment
    • 7 King’s Scale
    • 5 Ancient Great Horn
    • 3 Heavy Dragonvein Bone
    • 1 Guiding Forest Dragonbone

(Decoration) Slot’s Limits & Costs

Augment Slot Upgrade Mhw Shara

  • 1st Slot Augment
    • 9 Blackcurl Tyranthorn
    • 5 Crackling Thunderpelt
    • 3 Heavy Dragonvein Bone
    • 5 Wasteland Crystal
  • 2nd Slot Augment
    • 9 Moonlight Scale
    • 5 Charged Deathly Shocker
    • 3 Dragonvein Solidbone
    • 3 Serene Crystal
  • 3rd Slot Augment
    • 7 Tempered Azure Mane
    • 3 Tempered Hide
    • 3 Elder Spiritvein Bone
    • 1 Guiding Wasteland Crystal
  • 4th Slot Augment
    • 7 Tempered Gold Scale
    • 5 Metallic Scute
    • 3 Elder Spiritvein Bone
    • 5 Melted Crystal

Health’s Limits & Costs

  • 1st Health Augment
    • 7 Tempered Rendclaw
    • 5 Inkstained Oilshell+
    • 3 Spiritvein Slogbone
    • 5 Effluvial Frenzybone
  • 2nd Health Augment
    • 7 Tempered Tailblade
    • 5 Strongman’s Jaw
    • 3 Spiritvein Solidbone
    • 3 Afflicted Frenzybone
  • 3rd Health Augment
    • 7 Tempered Twilight Fang
    • 3 Tempered Talon
    • 3 Elder Spiritvein Bone
    • 1 Guiding Rotted Dragonbone
  • 4th Health Augment
    • 7 Tempered Silver Scale
    • 5 Crimson Blastscale
    • 3 Elder Spiritvein Bone
    • 5 Volcanic Wildbone

Element/Status Effect Up’s Limits & Costs

  • 1st Element/Status Effect Up Augment
    • 9 Dazzling Photophore+
    • 3 Fierce Dragonvein Bone
    • 3 Pale Crystal
  • 2nd Element/Status Effect Up Augment
    • 9 Smooth Icehide
    • 5 Rubbery Shell
    • 3 Heavy Dragonvein Bone
    • 5 Coral Crystal
  • 3rd Element/Status Effect Up Augment
    • 9 Enchanting Finehide
    • 5 Honed Tailblade
    • 3 Elder Dragonvein Bone
    • 3 Deepsea Crystal
  • 4th Element/Status Effect Up Augment
    • 7 Tempered Azure Horn
    • 3 Tempered Pink Scale
    • 3 Elder Spiritvein Bone
    • 1 Guiding Coral Crystal

Custom Upgrade Limits

Custom Upgrade now can be done 6 times compared to 5 before the Rajang Update.

Level 1

  • Kulu-Ya-Ku Mod (Affinity)
    • 5 Colorful Plume
    • 6 Fierce Dragonvein Bone
    • 5 Cracked Crystal
  • Jyuratodus Mod (Element & Abnormal Status Effect)
    • 2 Jyuratodaus Hardfang
    • 9 Fierce Dragonvein Bone
    • 5 Weathered Cragbone
  • Tzitzi-ya-Ku Mod (Attack)
    • 5 Dazzling Photophore+
    • 6 Fierce Dragonvein Bone
    • 5 Vivid Crimsonbone

Level 2

  • Banbaro Mod (Attack)
    • 5 Ancient Great Horn
    • 6 Fierce Dragonvein Bone
    • 7 Wasteland Crystal
  • Tobi-Kadachi Mod (Element & Abnormal Status Effect)
    • 5 Blinding Cathode
    • 6 Fierce Dragonvein Bone
    • 7 Woodland Greatbone
  • Hornetaur Mod (Affinity)
    • 6 Fierce Dragonvein Bone
    • 7 Effuvial Crystal
    • 7 Effuvial Frenzybone

Level 3

  • Anjanath Mod (Attack)
    • 5 Flickering Flamepelt
    • 6 Heavy Dragonvein Bone
    • 10 Forest Crystal
  • Viper Tobi-Kadachi Mod (Affinity)
    • 2 Viper Tobi-Kadachi Thorn
    • 9 Heavy Dragonvein Bone
    • 10 Coral Crystal
  • Legiana Mod (Element & Abnormal Status Effect)
    • 5 Smooth Icehide
    • 6 Heavy Dragonvein Bone
    • 10 Coral Crimsonbone

Level 4

  • Glavenus Mod (Element & Abnormal Status Effect)
    • 5 Smoldering Tailedge
    • 6 Dragonvein Solidbone
    • 7 Tempered Cragbone
  • Fulgur Anjanath Mod (Affinity)
    • 5 Crackling Thunderpelt
    • 6 Dragonvein Solidbone
    • 7 Deepsea Crystal
  • Acidic Glavenus Mod (Attack)
    • 5 Honed Tailblade
    • 6 Dragonvein Solidbone
    • 7 Afflicted Frenzybone

Level 5

  • Zorah Magdaros Mod (Element & Abnormal Status Effect)
    • 6 Elder Dragonvein Bone
    • 3 Guiding Wasteland Dragonbone
    • 3 Guiding Wasteland Crystal
    • 1 Spiritvein Gem Shard
  • Vaal Hazak Mod (Affinity)
    • 5 Twilight Fang
    • 6 Elder Dragonvein Bone
    • 3 Guiding Rotted Dragonbone
    • 1 Spiritvein Gem Shard
  • Nergiganted Mod (Attack)
    • 5 Extinction Greathorn
    • 6 Elder Dragonvein Bone
    • 3 Guiding Forest Dragonbone
    • 1 Spiritvein Gem Shard

Level 6

  • Brachydios Mod (Attack)
    • 5 Tempered Ebonshell
    • 6 Elder Dragonvein Bone
    • 3 Guiding Volcanic Dragonbone
    • 1 Spiritvein Gem
  • Uragaan Mod (Element & Abnormal Status Effect)
    • 5 Tempered Scute
    • 6 Elder Dragonvein Bone
    • 3 Guiding Magma Crystal
    • 1 Spiritvein Gem
  • Vaal Hazak Mod+ (Affinity)
    • 5 Tempered Twilight Fang
    • 6 Elder Dragonvein Bone
    • 3 Guiding Magma Crystal
    • 1 Spiritvein Gem

Rarity 11 Augments Costs in Iceborne

Sockets’ Limits & Costs

Starts at 4 sockets can be augmented to 5

  • 1 Spiritvein Gem
  • 3 Spiritvein Solidbone
  • 3 Tempered Crownhorn

Previous limit of 5 sockets can now be augmented to 6

  • 1 Great Spiritvein Gem
  • 3 Elder Spiritvein Bone
  • 4 Tempered Glimmerpelt

Attack’s Limits & Costs

  • 1st Attack Augment
    • 9 Fatal Rendclaw
    • 5 Ancient Great Horn
    • 3 Heavy Dragonvein Bone
    • 3 Vibrant Crimsonbone
  • 2nd Attack Augment
    • 9 Scorching Scale
    • 5 Solemn Azure Horn
    • 3 Elder Dragonvein Bone
    • 1 Guiding Coral Dragonbone

Affinity’s Limits & Costs

  • 1st Affinity Augment
    • 9 Sinister Silverpelt
    • 5 Crackling Thunderpelt
    • 3 Heavy Dragonvein Bone
    • 3 Prosperous Crystal
  • 2nd Affinity Augment
    • 7 Tempered Azure Scale
    • 3 Tempered Thunderpelt
    • 3 Spiritvein Slogbone
    • 1 Guiding Forest Crystal
  • 3rd Affinity Augment
    • 7 Tempered Blastscale
    • 3 Tempered Magmanfin
    • 3 Spiritvein Solidbone
    • 3 Hellfire Crystal

Defense’s Limits & Costs

  • 1st Defense Augment
    • 9 Muddy Crown
    • 3 Fierce Dragonvein Bone
    • 3 Cracked Crystal
    • 3 Weathered Cragbone
  • 2nd Defense Augment
    • 9 Queen’s Scale
    • 3 Fierce Dragonvein Bone
    • 5 Wasteland Crystal
  • 3rd Defense Augment
    • 9 Twisted Bravehorn
    • 3 Heavy Dragonvein Bone
    • 3 Serene Crystal
  • 4th Defense Augment
    • 7 Tempered Crown
    • 3 Spiritvein Slogbone
    • 1 Guiding Wasteland Crystal

(Decoration) Slot’s Limits & Costs

  • 1st Slot Augment
    • 9 Hellfire Mane
    • 3 Tempered Flamepelt
    • 3 Elder Dragonvein Bone
    • 3 Tempered Cragbone
  • 2nd Slot Augment
    • 7 Tempered Ebonshell
    • 3 Tempered Scute
    • 3 Spiritvein Solidbone
    • 5 Volcanic Wildbone

Health’s Limits & Costs

  • 1st Health Augment
    • 7 Tempered Silverpelt
    • 3 Tempered Poison Sac
    • 3 Spiritvein Solidbone
    • 3 Slumbering Greatbone
  • 2nd Health Augment
    • 7 Splattered Hide
    • 3 Tempered Green Scale
    • 3 Spiritvein Solidbone
    • 1 Guiding Forest Dragonbone

Element/Status Effect Up’s Limits & Costs

  • 1st Element/Status Effect Up Augment
    • 9 Night Hood
    • 3 Fierce Dragonvein Bone
    • 3 Distorted Crystal
    • 3 Malformed Frenzybone
  • 2nd Element/Status Effect Up Augment
    • 9 Strongman’s Jaw
    • 5 Inkstained Oilshell+
    • 3 Heavy Dragonvein Bone
    • 5 Effluvial Crystal
  • 3rd Element/Status Effect Up Augment
    • 9 Twilight Fang
    • 5 Soulrender Talon
    • 3 Elder Dragonvein Bone
    • 3 Twilight Crystal

Rarity 12 Augments Costs in Iceborne

Sockets’ Limits & Costs

Starts at 3 sockets can be augmented to 4

  • 1 Great Spiritvein Gem
  • 3 Elder Spiritvein Bone
  • 5 Extinction Greathorn

Previous limit of 4 sockets can now be augmented to 5

  • 1 Great Spiritvein Gem
  • 3 Elder Spiritvein Bone
  • 5 Tempered Glimmerpelt

Attack’s Limits & Costs

  • 1st Attack Augment
    • 7 Tempered Steelwing
    • 5 Bloodstained Ebonhide
    • 3 Elder Spiritvein Bone
    • 5 Slumbering Greatbone
  • 2nd Attack Augment
    • 7 Tempered Silver Scale
    • 5 Bloodthirsty Glimmerpelt
    • 3 Spiritvein Solidbone
    • 3 Dragonscorched Wildbone

Affinity’s Limits & Costs

  • 1st Affinity Augment
    • 9 Smoldering Tailedge
    • 3 Heavy Dragonvein Bone
    • 3 Serene Crystal
  • 2nd Affinity Augment
    • 7 Tempered Crimson Mane
    • 5 Azure Mane
    • 3 Elder Spiritvein Bone
    • 1 Guilding Wasteland Crystal

Defense’s Limits & Costs

  • 1st Defense Augment
    • 9 Rubbery Shell
    • 3 Fierce Dragonvein Bone
    • 3 Vivid Crimsonbone
  • 2nd Defense Augment
    • 9 Hydrated Sac
    • 3 Fierce Dragonvein Bone
    • 5 Coral Crimsonbone
  • 3rd Defense Augment
    • 7 Tempered Icehide
    • 3 Heavy Dragonvein Bone
    • 3 Vivid Crimsonbone
  • 4th Defense Augment
    • 7 Tempered Ebonshell
    • 5 Heavy Jaw
    • 3 Dragonscorched Wildbone

(Decoration) Slot’s Limits & Costs

  • 1st Slot Augment
    • 7 Blackcurl Temperhorn
    • 5 Aurora Crownhorn
    • 3 Dragonvein Solidbone
    • 1 Guiding Wasteland Dragonbone

Health’s Limits & Costs

  • 1st Health Augment
    • 7 Tempered Trancehide
    • 5 Charged Deathly Shocker
    • 3 Elder Spiritvein Bone
    • 1 Guiding Coral Dragonbone
  • 2nd Health Augment
    • 7 Tempered Silver Scale
    • 3 Tempered Blastscale
    • 3 Elder Spiritvein Bone
    • 1 Guiding Volcanic Dragonbone

Element/Status Effect Up’s Limits & Costs

  • 1st Element/Status Effect Up Augment
    • 7 Tempered Oilshell+
    • 5 Fatal Rendclaw
    • 3 Spiritvein Slogbone
    • 3 Twilight Crystal
  • 2nd Element/Status Effect Up Augment
    • 9 Shuddering Darkjaw
    • 5 Twilight Fang
    • 3 Elder Dragonvein Bone
    • 1 Guiding Effluvial Crystal
  • 3rd Element/Status Effect Up Augment
    • 7 Tempered Gold Scale
    • 5 Glossy Ebonshell
    • 3 Spiritvein Solidbone
    • 1 Guiding Magma Crystal

If you enjoyed this MHW guide be sure to check out more in Monster Hunter World Iceborne All Layered Armor Guide and Monster Hunter World Iceborne Mantles & Boosters Upgrade Guide. You can also track all the Iceborne Pendants in our Monster Hunter World Iceborne All Pendants Guide.

Fully upgraded weapons and armors can be augmented to further enhance their power. Augmentations require rare monster materials and Streamstones. Streamstones can be obtained by completing Tempered Investigation.

Tempered Investigation

Tempered Investigation quests are randomly awarded when the player gathered tracks from tempered monsters.

Threat LevelMonsters
1Pukei-Pukei, Tobi-Kadachi, Anjanath, Barroth, Jyuratodus, Rathian, Paolumu, Radobaan
2Rathalos, Azure Rathalos, Pink Rathian, Diablos, Black Diablos, Bazelgeuse, Uragaan, Lavasioth, Legiana, Odogaron
3Kirin, Teostra, Kushala Daora, Nergigante, Vaal Hazak
Slot

The following monsters do not have Tempered variation: Great Jagras, Kulu-Ya-ku, Tzitzi-Ya-Ku, Great Girros, Dodogama, Zorah Magdaros, Xeno'jiiva

Tempered Investigation Reward

Completing tempered investigations reward the player with various streamstones and feystones. Streamstones are used for augmentations, feystones can be appraised and yield decorations.

Augment Slot Upgrade Mhw Software

Investigation TypeQuest RewardsBonus Reward (Purple)
Threat IStreamstone Shard (7%)
  • Mysterious Feystone (60%)
  • Glowing Feystone(35%)
  • Worn Feystone (5%)
Threat IIStreamstone (7%)
  • Glowing Feystone(36%)
  • Worn Feystone (35%)
  • Warped Feystone (26%)
  • Sullied Streamstone (3%)
Threat IIIGleaming Streamstone (7%)
  • Worn Feystone (72%)
  • Warped Feystone (13%)
  • Sullied Streamstone (12%)
  • Shining Streamstone (3%)

Streamstone

Streamstone shard, streamstone, and gleaming streamstone are used as:

  • Key ingredient for Melding Pot
  • Primary ingredient for Armor Augmentation
  • Secondary ingredient for Weapon Augmentation

Sullied Streamstone and Shining Streamstone will be appraised and identified as Warrior's streamstone and Hero's streamstone. Warrior's streamstone and Hero's streamstone are the primary ingredient for weapon augmentation.

Sullied StreamstoneShining StreamstoneAugmented Weapon
Warrior's Streamstone: SwordHero's Streamstone: SwordGreat Sword, Long Sword
Warrior's Streamstone: BladeHero's Streamstone: BladeSword & Shield, Dual Blade
Warrior's Streamstone: HammerHero's Streamstone: HammerHammer, Hunting Horn
Warrior's Streamstone: LanceHero's Streamstone: LanceLance, Gunlance
Warrior's Streamstone: AxeHero's Streamstone: AxeSwitch Axe, Charge Blade
Warrior's Streamstone: ShaftHero's Streamstone: ShaftInsect Glaive, Bow
Warrior's Streamstone: RangedHero's Streamstone: RangedLight Bowgun, Heavy Bowgun

Weapon Augmentation

Fully upgraded weapons can be augmented to further enhance their capability. The following augmentations can be added to weapons:

Augmentation TypeDescriptionEffect
Attack IncreaseIncrease attack power. Stacks with other upgrades+5 True Attack Value
Affinity IncreaseIncrease affinity. Stacks with other upgrades+10% affinity (+5 for 2nd and 3rd affinity augmentation)
Defense IncreaseIncrease defense and adds a chance to reduce damage taken each time you receive damage. Stacks with other upgrades+10 defense
Slot UpgradeAdds an extra slot. Stack with other upgrades to increase the slot's level
Health RegenRegain health as you land attacks. Stack with other upgrades to increase the amount of health regained

Weapon augmentations can be overwrite; however, materials used for previous augmentation will not be returned. Weapons of different rarity requires different materials to add augmentations:

Augment Slot Upgrade Mhw Guide

RarityAugmentation SlotMaterials required per Augmentation
63
  • Warrior's Streamstone x1
  • Streamstone Shard x3
  • Rare Monster Material
72
  • Warrior's Streamstone x2
  • Streamstone x3
  • Rare Monster Material
81
  • Hero's Streamstone x1
  • Gleaming Streamstone x3
  • Rare Monster Material
Augmentation TypeRarity 6Rarity 7Rarity 8
Attack IncreaseRathalos Plate x2Rathalos Ruby x1Teostra Gem x1
Affinity IncreaseOdogaron Plate x2Odogaron Gem x1Kushala Gem x1
Defense IncreaseBird Wyvern Gem x1Wyvern Gem x1Elder Dragon Blood x2
Slot UpgradeLegiana Plate x2Legiana Gem x1Vaal Hazak Gem x1
Health RegenAnjanath Plate x2Anjanath Gem x1Nergigante Gem x1

Augment Slot Upgrade Mhw Xp

Armor Augmentation

Armor augmentation has one single option: Upgrade Limit Removal. This augmentation increase the maximum upgrade limit for the armor; allowing the armor to increase its defense.

Slot Upgrade Augment Mhw Iceborne

RarityStreamstone Required
6 and belowStreamstone Shard x1
7Streamstone x1
8Gleaming Streamstone x1